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Carbon Ocelot's Final Fantasy 8 Walkthrough

Index

Intro
Disc 1
Disc 2
Disc 3
Disc 4
SeeD Tests
Side Quests
Other GF
Cheats
Card Game
Card Mods
Weapons
Magazines
GF Abilities
Refine Abilities
Item List


Single Page Version

 

 

Disclaimer

This is a walkthrough of Final Fantasy 8. As with any walkthrough, this document contains spoilers! It was developed for FF8 English Language Version on the PC. Things should probably work just fine Play Station or alternate language version. Currently this is the most complete walkthrough of FF8 on the net. As of this writing, it is 127 pages long when printed from IE on WinXP and 93 when printed from Firefox on a Macintosh. This walkthrough is live now because it's pretty much finished. In future versions, I plan to fill out the beastiary, items and magics section. Anyway, be sure to use the contact page on this site to let me know what you think! My primary impetus for writing this walkthough was a lack of Good Final Fantasy walkthoughs on the internet. Of course, that was many years ago, and there have been a few good sites go up since then. At any rate, I still think mine is the best Final Fantasy VIII walkthrough around, though I will be the first to admit that I'm biased. ;)

Walkthrough Notes

As I said above, all walkthroughs contain spoilers. What I've tried to do here is set this site up so that you can get the information you need without having to read the whole document. Please see the points below for things you'll want to know about that DON'T involve spoilers. I recommend reading them before even starting the game. Then play each section first, saving at every possible point. When you finish a section, go back to the walkthrough and see if there is anything you missed. I'll include various hints, tips, tricks and cheats I may have noticed along the way.

Points to Remember: (IE: Things I wish someone had told me starting out!)

  • If you want to waltz through over powered, or if you want to overpower a second play through, be sure to concentrate on learning the card game! In the first 5 hours, you can 20x or 30x various stats - that's not an exagguration
  • If you use a GF in a battle, your compatability with that GF goes up by 20; for every other GF currently junctioned, it goes DOWN by 2.
  • The "Boost" skill lets you spend the GF summon screen trying to make your attack more damaging.
  • When you go to the character menu, you can click on Tutorial then Information for everything from battle stats to descriptions of people/places you have found. It's VERY usefull.
  • The level of an enemy based on your character's levels. This means you want to do whatever you can to stop your guys from leveling up early on. The Card ability is your best friend! Eventually you'll get the ability to gain +1 on the Following stats when your character gains a level: HP, Str, Vit, Mag, and Spr. At THAT point, it makes sense to level up your guys! You'll eventually get either a Rosetta Stone - or the GF Bahamut - and be able to junction up to 4 bonuses at a time, so you'll have to choose the 1 to ignore. I'd suggest HP personally, since you can buy a bunch of HP-J Scrolls in the Timber Pet Shop and use Eden's GFAbl Med-RF to turn them into a Gaea's Ring, which gives you an extra +80% on your HP. That plus junctioning Curaga to HP should max you out. And since Brothers and Diablos have +80% natively, you need only do it once to get all three characters fully stocked. You can also get extra Abiltyx4 by playing the game and winning it from a certain opponent, or just by winning 100 Tri-Face cards (Siren can make these Curse Spikes into a Dark Matter, and Eden can make that into a Rosetta Stone.)
  • It is best to read each section BEFORE you have to use it. I know this is against most of your ethics, but how about a compromise? If you save your game in each section, you can then try the next one until you get stuck. THEN you can read the whole thing, eh? Also note that after you have completed a section, you may want to come back and read it to see if you missed anything crucial.
  • When Rinoa is in your party, listen while you walk around for a little "sproing-oing-oing" sound. This means Angelo learned a skill. Go to Rinoa's status screen and set him to learn a new one. (You get skills to teach him from "Pet Pals" magazenes.)
  • Card Strategy: If you want to seriously CRUSH the game, get good at the card mini-game, and read the rules. If you just want the bare minimum - try to keep random from spreading, but let open spread. See the card section for more info.
  • If Rinoa get's "Angle Wing" as a limit break, she can cast a Demi spell that can kill. This is (to my knowledge) the only time a Demi is leathal.
  • When Squall's Level goes up, be sure to use the Tutorial Testing section to bring his SeeD level up to match. The higher your SeeD level, the higher your "salary."

If you're ready to get started, head to Disc 1.
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