A WHOLE bunch of cut scenes (some *very* creepy ones) later, you'll
finally you'll end up as some dude in an A.G.W.S. These bots can't seem
to harm you *too* badly, so just take 'em out. I'd use the square, but
that's just me. ;) You'll watch some more cut scenes, and then you are
Jr, Mary, and Soldier. Head down the ramp at the upper right of the
screen, then down the lower right edge of the next screen. There are
people at the end of the corridore who tell you to be careful. Right.
Since when is attacking an enemy ship the beginning of careful
behavior? Heh heh. Anyway, head through the doorway leading right (it's
near the end of the hall). Blow up the thing here for an Antidote , a Med
Kit S, 2x Ether Upgrade A , and 2x Tech Upgrade A . Don't forget there is
stuff on BOTH sides of the walkway.
At the first branch in the path, head up. There is a small power unit
nearby that will disable the lasers. Go past the lasers and head up
again. Blow up another power unit. You'll see another explosion. Head
back to the first power unit and pass it. Follow the path until you come
to a flashing light. Press the switch there and the door will open for
you. Head through the door here. Don't blow up the panel. There are
enemies hidden in there. If you go down just the door labeled "4"
though, you can get 2x Skill Upgrade A . Continue heading down; you'll
get ambushed (by two groups). You'll follow the path down and left, then
you'll come to a door. Head through it and blow up a box for 2x Frame
Leave that room and continue left, then follow the path as it curves
up. There's a door on your right here. Go in and examine the flashing
light; operate the Door No. 4 switch. Backtrack, and head through Door
4. Head right (ignore the door at the top for now) and go down at the
next path. Blow up some boxes here for a Cure-All and a Bio Sphere . At
the bottom, on the left is a door. Head inside and save, then leave. Go
up just past the 3 people there, and take the path to the right. Blow up
the plants here for 2x Tech Upgrade A and 2x Skill Upgrade A .
Continue right. See the blinking thing next to the door? That's a
booby trap. If you try to go through it, you'll get in a battle. If you
WANT to do that, you can, but I don't really recommend it. Head a little
further right and blow up the box the door was connected to. After that,
come back and head inside. The guard will mumble something about Card No.
3. Leave, and head right again. See the booby trap? Head down a little
and blow up the appropriate box. Be sure your guys are ready for a
battle, then head inside. This guy jumps into an A.G.W.S. when his HP
drops from 120 to zero. The A.G.W.S. only has 800 HP, though, so this is
an easy battle. Be ready: Have JR jump into his A.G.W.S. and just wail on
him. He's not that tough, and you get a Frame Repair Z or A out of the
deal. In the far right corner of this room is something to blow up. Do
so, and get the 2x Skill Upgrade A stored there. You will also find
Segment Address No. 11 hidden here. You can decode this now and get the
Coat * Ice (that is, if you picked up the segment 11 key on Pleroma).
Just down from where you blew up the second booby trap, you can blow
up a panel for 5x Ether Upgrade A . Keep walking around the corner to the
lower left, and you'll fight some more U-TIC soldiers. After you defeat
them both, continue left. Through the door at the end of this hallway,
you'll find a control to open door 5. Once you do that, you can through
door 5, and save in the room to the left. After saving, head back down
past door 5 and all the way to the hanger.
There's a box you can blow up at the far right to get a Cure-All .
After that, head left and go down the stairway. At the end of the walkway
between the left most A.G.W.S., you'll find a Frame Repair A . The next
walkway to the right has nothing. The next has 2x Skill Upgrade A . The
next has an Ether Upgrade S . The last explodes and causes a guard to come
running down the stairs after you, so I don't recommend getting that.
There is a chest just up from there, though, and it's got a Tech Upgrade
Z in it. Head all the way back to the left, back up the stairs, and this
time head down the walkway leading to the bottom of your screen.
You'll be ambushed again, so have your HP high enough for that. After
killing them off, head to the bottom left corner of the hallway and get
the Card No. 3 flashing inside. On your way back, head through the door
on your right and blow up the box there to get the U-TIC Card . Go back
to the hallway and head up. You'll have to fight Cyber Crabs this time,
but they're pretty wimpy. Backtrack to the save point past door 5, save,
then head right.
Go past were the three guys were, and the two booby trapped doors. At the far right, insert the U-TIC Card into the box by the door, then head
through the door. Inside the room is a chest with Decoder 16 . Next time you get a chance to check out the Woglinde, do it. Backtrack to door 3 and
go into the little room to the left of the door. Examine the green flashing light, and use Card No. 3 . Now examine the red flashing light and open
the door. See the dead bodies? Remember how close the save point is? Hmm... Does this suggest a course of action? Save, then head through door
three and through the door at the end of the hall. Congratulations, you've found the bridge. Why are there no people on this bridge? Wasn't this
ship just fighting you? There must have been SOMEONE piloting it, right? Hmm....If you want, buff up Jr's A.G.W.S. using any extra Equipment you're
just carrying around ( Auxiliary Armor A , Anti-Beam Armor , EF Circuit A , etc). Since there doesn't appear to be anything else you can do at this time,
walk to the flashing terminal in the middle of the screen, and operate it. Now you get to fight something ugly.
Do yourself a favor and have Jr. jump to his A.G.W.S. as soon as the battle with the Amix begins (your pistols do like 1 point of damage).
Don't forget that you can use W-Action if you have two of the same weapons equiped and 6 AP. Since soldier's attack uses 3, his third attack
can be a W-Action, but I basically recommend just guard and W-ACT every time. Mary's attack will be 600+, Juniors 400+, and Soldier's 200+.
Since this enemy likes to boost-counter, doing massive amounts of points each attack is really the way to go. You can let soldier get killed
off if you want. It's not that big a deal. As long as he gets a few shots in to knock the guy down a bit. If your A.G.W.S. stats get low,
you can use the frame repairs, but I didn't find them necessary. Also, you can equip one of your Scope accessories and know when to use the
Golden Egg, but if you do that, you'll only have one for the next cast of characters. You'll get a Frame Repair Z from this battle. Anyway,
watch all those cut scenes and you'll be back at the Elsa, eventually.
In Japan, there's this idea that if you sneeze, someone must be talking about you. Does that scene make a little more sense now? No? Well, it was
worth a shot. Now that we've gotten control of Shion again (so to speak), let's wander around the bridge until we get an email with permission from
Headquarters to use Tech Attack (1), KOS-MOS' R*DRILL. Now, let's go find ziggy. Save en route (and get to segment 16 via the UMN simulator for the
Woglinde. I'll take a Stim DX, please), then head into the first passenger cabin. MOMO can tell you right where Ziggy is. I found him in the room
with the other save point. You can talk to other people, but there's not really much else to do here. Exit the ship through the exit (duh). It's
opposite the UMN save point.
When you leave the ship, you should talk to the people around here. One of the ladies here is obsessed with fish. Or at least, her husband is.
This may come into play later. Hint, hint.
There are two door on your left. Go trough the top one and talk to
everyone. In the very far left room is a little girl named Luty.
Talking to everyone around here will help you understand her story.
There is a side plot that revolves around this.
The other shop is "Talk to me!!" Talk to everyone there, then head
past the bottom of the screen and go left. Blow up enough stuff to talk to
the guy there, then blow up more stuff until you uncover segment address
no. 2. Head back up and shop. There is new weapons/armor/A.G.W.S stuff,
etc. When you're done, leave the shop and head down. Watch a quick cut
scene, then coninue down and left. Watch more cut scenes and then you'll
get email about the U-TIC battle ship being added to your map. Head to
the bridge, but be ready to fight. That is, you'll be leaving shortly, so buy anything you think you'll
need now. I went to Pleroma to make sure I had enough money. I don't
often do this, but here's a really useful tip. Purchase and equip an
HMP33AG on at least one of your A.G.W.S. I gave it to Chaos. This lets
you attack ALL enemies, and is very useful in the next area.
Just FYI: You may end up with a F*BSHOT at any time now. It's probably related to how much time has elapsed. Since I play a lot of the card game, I
received it at this time. Also, this next area seems to be all about using the right characters. I used Shion, chaos, and KOSMOS. It wasn't too
difficult, and my guys are level 16, 14, and 16 respectively. Use ranged attacks against these enemies.
Tell captain Mathews you want to leave. You'll watch some cut scenes. Then some more. A few more. OK. What are the odds that all your
current combat units would end up in the same place? Wow. that sure is lucky! Oh, wait. Maybe lucky is the wrong word. Ah. A "warning alert."
That's almost useful information. Anyway, when you have control of Shion again, save your game. Blow up the columns at the top of your screen, then
get the Antidote and Nightwalker .
You can extract the Sleep Guard skill from that. Cool, eh? Now for some tips. First, these enemies can put you to
sleep, so extract and equip that skill! Second, you get lots of ether potions from the enemies here. Be sure to take advantage of the healing spells
your guys have. Third, remember at the very beginning of the game I told you to level up Shion's Spell Ray to Level 5? You're about to see why. The
Triangle - Circle can kill off a Cerberus in one round.
Continueing further along, you'll meet up with some Cerberus Gnosis. They've got 500 HP, so concentrate on one first, then the other (that limits
the number of times they can do 50 - 100 pts of damage to your entire party). From there, head up and go left at the fork. There is a Bio Sphere ,
hidden under more blow up things. Backtrack and go right, pass another round of Cerberus and off the screen.
On the next screen, continue right a bit, then curve back up and left. When you run into a string of 6 Fairy, have Chaos jump into his AG-02
(A.G.W.S.) and use the HMP33AG I told you about earlier. You can take them all out with one shot, if you're lucky. If t happens to be on the Golden
Egg, so much the better! You'll probably have to fight again, but keep going. You'll watch more cut scenes. After the cut scenes, head up, past the
signs and blow up the boxes there for a Neuro Stim .
After that, go right, past the signs, fight the Cerberus, the Fairy, the other Cerberus and the OTHER Fairy. Head up and left at the next fork in
the road. Wrap around behind the sign and break a hole in it to get to the chest. The chest contains a Coat * Fire. Head back around to the right
and down, and this time to down at the fork in the road. Follow that path until you get to a new screen.
On the next screen, blow up the box directly in front of you. That should expose a ladder. Go up the ladder, Cross the bridge, fight some enemies,
and blow up some boxes. You can get a Cure-All , a chest containing a Revive DX, and a Revive . When you've got them, return to the start of this
screen, then go down and right. You can use the blow up item here to get extra damage to the enemies. Anyway, continue slightly up and blow up a few
boxes. Now back track to the beginning of the level and head up and right, then curve down a little. You should see a flahing red light on your left.
Examine it, and operate the elevator. Head down from the elevator and go right to get to the next screen.
On the next screen, take the path all the way right, then wrap up. You'll fight and enemy, then the path will curve back around left and split.
The upper path has a set of stairs. Take the high road and blow up something at the far right of the platform; this should form a bridge back at the
bottom of the stairs.
Head left until you see the boxes in the upper-left corner, and then swap MOMO into your party, if she's not already there. Next, use the
characters menu option to set MOMO as the party leader. The right-most box should now have a flashing blue light. Have MOMO examine it. You should
now know Tech Attack Magic Caster (steal rare items) and Ether Star Wind (new path on ether skills). Set your tech attack/ether to use your new
skills, the swap MOMO back out (unless you want her in the party still). Now back track to the bottom of those stairs. If your guys are good enough
(and you are using the right characters), heal up, the head right across the newly formed brige, but you might want to consider equiping something to
reduce damage you get from fire.
Anyway, fight and kill the Svarozic Gnosis there for Tech Upgrade S and access to the chest containing a Tuned Circuit . Once you've dont that (if
you wanted to), head back to the bottom of those stairs and this time take the lower path. Cut back to kill off the other Gnosis here. Blow up a rock
to access the path heding back to the left and under the walkway you just came across, then head up two flights of stairs. At the top of the stairs
are some Ogres. Shion's Firecracker-Spell Ray combo is great against these guys, too. Blow up stuff at the far right of this path to get an Ether
Pack S and a Med Kit S, then head all the way right and over to the net screen.
You can probably sneak past the Ogre here, if you want. Continue going right across the bridge. The path will curve down and right again; follow
it until you get to a save point. And a store. In an enemy ship. A Gnosis... ship... Doesn't that imply that the Gnosis ship is actually a weird
mutated planet thing, then? Am I supposed to infer that? I dunno. In any event, if you go to the shop, you'll notice you can buy a Power Brace and a
Guard Pendant (which you've needed this whole time), and a Snake Hunter . Is someone trying to tell you something? Good, I'm glad we cleard that
up. Have your guys all learn the skill "Poison Guard" from a Snake Hunter , or buy them all a ring and equip it. You may have to find some cats to
fight to earn Skill Points, BTW.
As long as we're preparing for the next stage, heal, save, and setup your A.G.W.S. You want an Axe or a Sword on each of them. You'll need
characters that are good and hand-to-hand combat, so consider Ziggy instead of KOSMOS if you've not got a powerful R*DRILL attack. Since mine was
powerful, I used KOSMOS. When ready, head into the stores there. Blow stuff up for a Frame Repair A and 2x Skill Upgrade A . You'll have to fight a
Perun here. Here's a tip: Ether attacks like spell ray GIVE him HP. BTW: If you bought and equiped an Axe to Shion's A.G.W.S., you can do 400+ pts to
this guy in one shot. It is possible to get extra pts against this guy, so you might want to try for it. You'll also get an Ether Upgrade Z from
After you kill off the Perun, head up the stairs and into the shop with the broken window. It's marked "Costmary." I don't know why - I thought
"costmary" was a type of flower. Whatever. Heal up, and fight the plants at the back of the shop. You should get 1000 XP (divided among your guys)
and 2x Cure-All . You'll also get Decoder 15 . At the back of the shop, around a corner, you'll find the Flower Seed which is used in the Luty side
quest. FYI: I had my characters whittle down their HP a bit, then managed to have chaos connect a HMP33AG attack that wiped out 3 of 'em at 10x
Anyway, exit the shop and head through the doorway on the left. You'll go all the way around the parimeter of the walkway here, and go through a
doorway. On the next screen, step on the glowing square and operate the elevator to go down a floor. Heal up, the head up one screen. You're
downstairs from the area you just walked around. Blow up the forklift for a Bio Sphere . The brown boxes have a Skill Upgrade A and 2x Tech Upgrade A .
If you can handle a pretty nasty fight, try blowing up the blue boxes.
The battle with the unicorn lookin guys hiding beind the boxes can be tough. Have Chaos jump into his A.G.W.S. and use his BMP45VX to damage the
back row, too. If your guys can clear out the front row and get a path to the back, you can damage the Unicorn. Be warned, though, he can bring the
other guys back. It appears, though, that if you clear out both guys before his turn, he wont bring them back. You might want to get them both CLOSE
to dead, and then kill them both quickly before his turn. You CAN get 10x pts on the unicorns. I've done it.
Things you can get
from blowing up boxes:
1x Bio Sphere
7x Skill Upgrade A
1x Med Kit MAX (red box in far left)
1x Med Kit DX.
2x Ether Upgrade A
1x Ether Pack S
In the back right is Segment No. 13. When you're ready to go on, head
back up the elevator and out the door on your lower left.
The path on the next screen leads down and rigth, the branches at the bottom.The left path leads around where you can blow stuff up for a Clock
Shield, which contains the skill Slow Guard. There are also Fairy Gnois guarding a doorway, which you can blow up to reveal a chest containing a
Rejuvenator. The right path leads around a loop that links up with the left path.
You can also geta Revive by blowing up boxes here. Which ever path you take, there is a Stribog Gnosis at the far left guarding a chest. He has
1500 HP, but at least Shion's Spell Ray works on him. Use physical attacks for the other characters, though. They just seem to work better. The
chest he is guarding contain Decoder 9 . When you are ready to go on, destroy the rocks guarding a path leading up. Heal up, get the 500 G and
Cure-All hidden in the rocks, then head up.
Watch some cut scenes, then read the signs and head through the door. You'll fight a lot of Lizard Man Gnosis in this area, so be sure to have your
characters immune to poison. You can blow stuff up here and get a Revive , and 2x Frame Repair A . You can blow up a weird pirate thing holding a chest
and get an Ether Pack MAX. At the end of the hallway, open a door and head up.
Go slighly up and left to find the ever elusive save point. ;) Took a while, didn't it? Save your game, read the signs, and blow up the three
things you can. Now head through the door in the upper left. On the next screen, head up the left isle and blow up the plant there for a Frame
Repair Z. In the lowest right cubical is a Magical Hat .
Head up the rightmost stairway. Press the button to drop the ladder there and also blow up the right clamp on the elevator. Go back out the door
you came in, head back down, and this time go up the left-hand stairway. Blow up the remaining left clamp on the elevator, then go up the ladder you
just dropped. Blow up the two clamps on this elevator, too.
The elevator now drops to the lowest level. Before going down there, though. Blow up the thing to your right, and go through the hidden door.
You'll find segment 9 here, to which you should have the key. Head inside and get the Robot Part Left Arm . Backtrack to the save point, save, then
get on the elevator to the lower level.
You should end up near a ring. If you time your walking around properly, you can avoid any of the Gnosis here. If not, well, these guys are tough,
but they are worth it, point-wise. I'll assume you are opting NOT to attack the guys. Take the right path. At 3 'o-clock, you can blow up a barrier,
and something it's protecting. Blow them both up. Continue around and do the same thing at 9 '0-clock. There's a Veil in here. Continue aroundand
enter the elevator at 6 'o-clock.
Watch the scary cut-scene, then head up toward the top of the screen. Examine the panel on the right and press the button. Heal up, then enter the
chamber. Say what you like about this game, but there are some weird freakin' cut scenes. ;) You now get to fight Oudogogue, Gargoyle, and Oudogogue.
DON'T take out the little ones first. They are vulnerable to some ether damage, but if you kill them off, you'll just make the other guy more
On the other hand, if you DON'T kill them off first, they will heal him and hurt you. I recommend going after the little guys. Meteor shot is OK,
but not great. Cyber Kick works well, as does Spell ray. AXE11AG does 400+ damage, so I strongly recommend going A.G.W.S. and using those. After
they get damaged, discard them and attack using your guys instead. If you need to, feel free to level up a bit. I just barely beat these guys with
level 18 Shion, Ziggy, and Chaos.